By pitstopboss on June 17, 2010
Welcome to the latest update for Pitstopboss! After some analysis of the recent server overload and lag issues (mainly due to around 5,000 new players all banging on the server door at once), we’ve had to do some optimising of game pages and the backend as well as make some server configuration changes. Our server [...]
Posted in Uncategorized | Tagged update, updates
By pitstopboss on May 11, 2010
After a brief absence, there is more activity in the garage!… here are some updates. Let’s hope they work as well as the Red Bull updates did in Barcelona! – Fixed a bug in the damage routine that selected higher grade parts more often when any damage occured. – Adjusted tyre wear rates for longer [...]
Posted in Uncategorized | Tagged updates
By pitstopboss on March 20, 2010
Welcome to the latest game update! The Formula one 2010 season has gotten off to a rather processional start, after much hype. Lets hope the racing at Pitstopboss reintroduce more excitement to the genre! Speaking of which, we are undergoing a new round of testing, which will hopefully accelerate full racing becoming available to [...]
Posted in Uncategorized | Tagged update, updates
By pitstopboss on February 17, 2010
Welcome to a new update. It’s not big, but it has a few minor additions. Firstly, due to the fallout of alliance-gate, it seems that the passion and commitment members to their teams has resulted in a breakdown of inter-alliance talks. In some cases it’s been so bad that I have had to rustle up [...]
Posted in Uncategorized | Tagged updates
By pitstopboss on February 14, 2010
As the Formula one testing gets into full swing it seems that somehow I’ve dragged myself into a testing session controversy the equal of which can perhaps be the diffuser row or the medals system of a certain Mr Ecclestone. In an attempt to get a more accurate reading of skill ratings for players, I [...]
Posted in Uncategorized | Tagged updates
By pitstopboss on February 11, 2010
Things move fast in Formula one, but at times they move even faster in Pitstopboss! Anyway, hot off the heels of the earlier update, I bring you another update! (ok, maybe it’s mainly to fix and improve some issues thrown up from the previous update… but still, it’s an update!) * Fixed an end of [...]
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By pitstopboss on February 10, 2010
Well the testing starts again for the new F1 season at Jerez, with some the new Red Bull, the new Virgin and the Lotus hopefully being seen in action. For those of you wanting to get the action live , there’s a feed at: http://live.autosport.com/commentary.php/id/174 …and now back to the racing of a virtual kind! [...]
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By pitstopboss on January 30, 2010
Being a successful team boss is not easy. You have signed the best drivers, the sharpest pit crew, smartest technicians and invested time and resources in your car engine components. You’ve made a gamble on setups for the cars and now you sit on the pit wall watching the cars live from your track monitor. [...]
Posted in Uncategorized | Tagged homepage
By pitstopboss on January 25, 2010
This game update addresses a few minor issues. (Although you may feel they are major issues if they affected you personally!) Without further ado, I’ll get to the point: * Fixed a bug (again) that stopped you selling items even though you had them for donkeys years. * Made some adjustments to the game engine [...]
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By pitstopboss on January 24, 2010
Hello and welcome to another game update! I’ve got a bunch of fixes and some minor additions and also a few balances to mention today. First off is the resetting of the Pyramid League test and the start of Phase 2, which sees an expanded league and a longer 2-day session amongst other things. This [...]
Posted in Uncategorized | Tagged updates